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Showing posts with label Transformers. Show all posts
Showing posts with label Transformers. Show all posts

Transformers: Fall of Cybertron Preview


Does Transformers: Fall of Cybertron hit Megatron in his big shiney, metal face? Find out in our preview!

In Transformers: Fall of Cybertron, the follow-up to 2010′s highly-praised War for Cybertron, the Autobots are swarmed by Megatron and his Decepticons in the introductory mission as we take control of fan favourite, Bumblebee.

Immediately tossed into an intense confrontation, Fall of Cybertron plays out as an incredibly stellar third-person shooter. Taking an all-action approach with linear path and guns a’blazin’, but without a cover system, that unexpectedly, encourages fast and forward-thinking gameplay that didn’t pause with drawn-out portions huddled behind boxes.

Vehicle transformations work well, your massive machine allowed to alter its form at any time (eventually) to best suit the situation at hand. Like the shooting mechanics, I found all forms vehicular combat to be simple and effective, and more importantly, easy to understand without worrying about button mapping.



However.

As brilliant and enjoyable as Fall of Cybertron is, you walk into every situation seeing the words “EXPECTED”.

I understand this is only a demo and "this preview may not fully reflect the final product", but I do not see any conceivable alterations that will fundamentally change Fall of Cybertron (although the addition of Dinobots may make a difference).

Still, some minor points aside, Fall of Cybertron is a nice looking, fast, frantic and enjoyable third-person shooter, and the demo is now available to download for free on PS3, Xbox 360 and PC, and will be available to buy when it's released on August 21st.

How It Should Have Ended : Transformers Play Battleship (Video)


A board game becomes a movie. Really? Yes, really.



PlayStation 3 Review: Transformers: Dark of the Moon



The problem with all movie tie-in games, is they're almost instantly placed in one category — poor.  Transformers: Dark of the Moon, unfortunately, is no exception.






After last year's epic Transformers: War for Cybertron, it's a shame developer High Moon Studios seem to have forgotten their previous, brilliant effort.  On the upside, the game mixes up third-person fighting/shooting and vehicle combat, with the option to 'transform' at will, which is a key ingredient for a Transformers game. Unfortunately, a new mode called Stealth Force, (which is the default vehicle option) changes all that.
The problem with Stealth Force is the fact that while your Transformer is in your vehicle, you have much stronger, faster, and unlimited weapons, complete with stronger armour than in your robot form.  There, you have to constantly reload and can only take so much damage.




That, of course, raises the question; why ever change into robot form?
Therein lies a key problem with Dark of the Moon -- you never feel like a Transformer, but rather a ridiculously pimped out armoured vehicle, one which handles poorly.  When driving, you seem to simply glide along the ground, until you either hit something and bounce around until you get back on track, or jump into robot mode, with the added risk of being killed. It just doesn't feel like you're playing as a Transformer.
Levels seem bland, with the exception of some outdoor environments that show the occasional nice lighting and texture effect.  Ultimately though you feel confined in the small locations, seemingly just 'surviving' waves of enemies until you can move on to the next section.
Repetition is the name of the game, and it's not just a problem with gameplay. The cast of the films have lent their voices to the game, and hearing Peter Cullen boom Optimus Primes lines repeatedly get rather annoying, very fast.


The graphics, while certainly not the best, are nice enough, with your favourite Autobot and Decepticon characters easily identified both in game and during cut-scenes, and the menu's have a certain robot finesse about them, although the music get's tedious after a short while.


Multiplayer is reasonable fare, although the inclusion to customise your Transformer is a nice (if very limited) touch. But, much like the campaign, the multiplayer gameplay is still such far cry from Transformers: War for Cybertron, and it really is a shame.
Clumsy mechanics and an onslaught of chaotic action doesn't really add much to the online modes, whilst invisible walls frustrate; if I'm a fighter jet, let me fly higher than a small bridge!

Overall
After the amazing Transformers: War for Cybertron, it's a genuine shame that developer High Moon Studios have taken such a seemingly slack approach to Transformers: Dark of the Moon.

I honestly thought after War for Cybertron that we had a developer who had finally struck gold for Transformers games. Let's hope they get back on track with War for Cybertron 2.
For now, "Autobot's, stay in Stealth Force...in the garage..."


Transformers: Dark of the Moon is rated T (Teen) by the ESRB for Violence. This game can also be found on: Xbox 360.




Article first published as PlayStation 3 Review: Transformers: Dark of the Moon on Blogcritics.

Transformers: Dark Side of the Moon - New Trailer




Well, what else can we say? WATCH IT!!





Transformers: The Dark of the Moon-Teaser Trailer

It's here! The first trailer for the third Transformers movie! Autobots, engage!







source: ign

How Transformers: Revenge of the Fallen Should Have Ended (Video)



There are so many ways Revenge of the Fallen should have ended. Here are a handful of possibilities.



 
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